Your First Video Generator
BeginnerBuild an animated visual from scratch using Metaball and LfoFr.
Step-by-step guides for building with Vivid.
Composer · 10
Build an animated visual from scratch using Metaball and LfoFr.
Process a texture through Bloom and Feedback to create glow and trail effects.
Connect an Oscillator through Gain to audio_out and hear your first tone.
Add Reverb and Delay to a signal chain and tune wet/dry balance.
Use ClockFr, LfoFr, and Smooth to drive parameters across audio and GPU operators.
Route audio analysis through Smooth to drive GPU shape parameters — Vivid's core AV pattern.
Connect a MIDI controller or keyboard to drive a synthesizer via MidiInput and FmSynth.
Use DrumSequencer and Euclidean to run multiple voices through a single operator chain.
Combine a drum machine, effects chain, and reactive GPU visuals into one cohesive graph.
Capture parameter snapshots as Clips, organize them into Tracks, and launch coordinated Scenes for live performance.
Developer · 2
Scaffold and implement a GPU operator with a WGSL fragment shader and hot-reload.
Build an audio-rate DSP operator in C++ with typed ports, param declarations, and hot-reload.