Transform
Visual · gpu_visualZoom / rotate / translate / tile the input (near-identity at defaults).
effecttransformtileshader
Parameters
| Name | Type | Range | Default | Description |
|---|---|---|---|---|
tx | float | 0 – 1 | 0.5 | |
ty | float | 0 – 1 | 0.5 | |
rot | float | 0 – 1 | 0 | rotation |
scale | float | 0 – 1 | 0.2 | 0.25x .. 4x zoom; ~0.2 is 1:1 |
tile | float | 0 – 1 | 0 | Repeat the image N times across the frame |
Ports
| Port | Direction | Description |
|---|---|---|
input | in | |
texture | out |
Backed by a bundled shader file: transform.wgsl