Rings
Visual · gpu_visualConcentric pulsing rings — a source you can drive from the beat.
generatorringspulsecirclesshader
Parameters
| Name | Type | Range | Default | Description |
|---|---|---|---|---|
count | float | 1 – 40 | 8 | how many rings fit across the frame |
speed | float | -2 – 2 | 0.4 | outward drift; negative pulls inward |
width | float | 0.02 – 1 | 0.35 | thickness of each ring |
glow | float | 0 – 1 | 0.5 | brightness — wire this to a kick |
center_x | float | 0 – 1 | 0.5 | where the rings radiate from |
center_y | float | 0 – 1 | 0.5 | |
tint_r | float | 0 – 1 | 0.35 | ring colour |
tint_g | float | 0 – 1 | 0.75 | |
tint_b | float | 0 – 1 | 1 |
Ports
| Port | Direction | Description |
|---|---|---|
texture | out |
Backed by a bundled shader file: rings.wgsl