MeshRender
Visual · gpu_visualRender a mesh (from the geometry pipeline) to a textured, lit image.
geometry3d
Parameters
| Name | Type | Range | Default | Description |
|---|---|---|---|---|
size | float | 0 – 1 | 0.55 | |
spin | float | 0 – 1 | 0.3 | |
tilt | float | 0 – 1 | 0.5 | |
light | float | 0 – 1 | 0.35 | |
r | float | 0 – 1 | 1 | |
g | float | 0 – 1 | 1 | |
b | float | 0 – 1 | 1 | |
bg_r | float | 0 – 1 | 0 | |
bg_g | float | 0 – 1 | 0 | |
bg_b | float | 0 – 1 | 0 |
Ports
| Port | Direction | Description |
|---|---|---|
mesh | in | |
texture | out |