Composite
Visual · gpu_visualBlend two inputs (A base, B over): normal/add/multiply/screen/overlay.
effectcompositeblendshader
Parameters
| Name | Type | Range | Default | Description |
|---|---|---|---|---|
mode | choice | 0 – 4 | 0 | How B is blended over A (normal, add, multiply, screen, overlay) |
opacity | float | 0 – 1 | 1 | blend amount |
Ports
| Port | Direction | Description |
|---|---|---|
A | in | |
B | in | |
texture | out |
Backed by a bundled shader file: composite.wgsl